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Searched refs:SK_MaxU32 (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkString.cpp206 if (value > SK_MaxU32) { in trim_size_t_to_u32()
207 value = SK_MaxU32; in trim_size_t_to_u32()
214 SkASSERT(base <= SK_MaxU32); in check_add32()
216 if (base + extra > SK_MaxU32) { in check_add32()
217 extra = SK_MaxU32 - base; in check_add32()
DSkValidatingReadBuffer.cpp232 return this->validate((size <= SK_MaxU32) && fReader.isAvailable(static_cast<uint32_t>(size))); in validateAvailable()
DSkResourceCache.cpp313 byteLimit = SK_MaxU32; // no limit based on bytes in purgeAsNeeded()
/external/skia/include/core/
DSkTypes.h235 #define SK_MaxU32 0xFFFFFFFF macro
/external/skia/src/gpu/effects/
DGrPorterDuffXferProcessor.cpp589 GLPDLCDXferProcessor(const GrProcessor&) : fLastAlpha(SK_MaxU32) {} in GLPDLCDXferProcessor()
/external/skia/tests/
DResourceCacheTest.cpp1097 cache->changeTimestamp(SK_MaxU32 - random.nextULessThan(kCount + 1)); in test_timestamp_wrap()