Searched refs:SNORM_INT8 (Results 1 – 14 of 14) sorted by relevance
229 case FMT_CASE(R, SNORM_INT8): return VK_FORMAT_R8_SNORM; in mapTextureFormat()235 case FMT_CASE(RG, SNORM_INT8): return VK_FORMAT_R8G8_SNORM; in mapTextureFormat()241 case FMT_CASE(RGB, SNORM_INT8): return VK_FORMAT_R8G8B8_SNORM; in mapTextureFormat()247 case FMT_CASE(RGBA, SNORM_INT8): return VK_FORMAT_R8G8B8A8_SNORM; in mapTextureFormat()306 case FMT_CASE(BGR, SNORM_INT8): return VK_FORMAT_B8G8R8_SNORM; in mapTextureFormat()312 case FMT_CASE(BGRA, SNORM_INT8): return VK_FORMAT_B8G8R8A8_SNORM; in mapTextureFormat()361 case VK_FORMAT_R8_SNORM: return TextureFormat(TextureFormat::R, TextureFormat::SNORM_INT8); in mapVkFormat()369 case VK_FORMAT_R8G8_SNORM: return TextureFormat(TextureFormat::RG, TextureFormat::SNORM_INT8); in mapVkFormat()377 …case VK_FORMAT_R8G8B8_SNORM: return TextureFormat(TextureFormat::RGB, TextureFormat::SNORM_INT8); in mapVkFormat()385 …e VK_FORMAT_R8G8B8A8_SNORM: return TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT8); in mapVkFormat()[all …]
99 case TextureFormat::SNORM_INT8: type = GL_BYTE; break; in getTransferFormat()170 case FMT_CASE(RGBA, SNORM_INT8): return GL_RGBA8_SNORM; in getInternalFormat()182 case FMT_CASE(RGB, SNORM_INT8): return GL_RGB8_SNORM; in getInternalFormat()200 case FMT_CASE(RG, SNORM_INT8): return GL_RG8_SNORM; in getInternalFormat()214 case FMT_CASE(R, SNORM_INT8): return GL_R8_SNORM; in getInternalFormat()404 case GL_BYTE: return normalized ? TextureFormat::SNORM_INT8 : TextureFormat::SIGNED_INT8; in mapGLChannelType()494 case GL_RGBA8_SNORM: return TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT8); in mapGLInternalFormat()506 case GL_RGB8_SNORM: return TextureFormat(TextureFormat::RGB, TextureFormat::SNORM_INT8); in mapGLInternalFormat()524 case GL_RG8_SNORM: return TextureFormat(TextureFormat::RG, TextureFormat::SNORM_INT8); in mapGLInternalFormat()538 case GL_R8_SNORM: return TextureFormat(TextureFormat::R, TextureFormat::SNORM_INT8); in mapGLInternalFormat()
103 case tcu::TextureFormat::SNORM_INT8: qualifier << "8_snorm"; break; in getShaderImageLayoutQualifier()127 case tcu::TextureFormat::SNORM_INT8: declaration << ""; break; in getShaderImageTypeDeclaration()223 case tcu::TextureFormat::SNORM_INT8: in getOtherFunctionArguments()401 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SNORM_INT8), in image_store()439 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SNORM_INT8), in image_load()524 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SNORM_INT8), in image_atomic_exchange()
163 return type == TextureFormat::SNORM_INT8 || in isFormatTypeSnorm()227 case TextureFormat::SNORM_INT8: typePart = "8_snorm"; break; in getShaderImageFormatQualifier()3187 TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT8) in init()
319 case tcu::TextureFormat::SNORM_INT8: typePart = "8_snorm"; break; in getShaderImageFormatQualifier()
868 case TextureFormat::SNORM_INT8: in getFormatThreshold()
694 case tcu::TextureFormat::SNORM_INT8: typePart = "8_snorm"; break; in getShaderImageFormatQualifier()
1412 …bool allowSnorm8Bug = m_texture->getTextureFormat().type == tcu::TextureFormat::SNORM_INT8 && in verifyImage()
575 case tcu::TextureFormat::SNORM_INT8: typePart = "8_snorm"; break; in getShaderImageFormatQualifier()
169 case TextureFormat::SNORM_INT8: return TEXTURECHANNELCLASS_SIGNED_FIXED_POINT; in getTextureChannelClass()358 case TextureFormat::SNORM_INT8: in getFloatChannelValueRange()521 case TextureFormat::SNORM_INT8: return IVec4(8); in getChannelBitDepth()588 case TextureFormat::SNORM_INT8: in getChannelMantissaBitDepth()
267 case TextureFormat::SNORM_INT8: return de::max(-1.0f, (float)*((const deInt8*)value) / 127.0f); in channelToFloat()297 case TextureFormat::SNORM_INT8: return (int)*((const deInt8*)value); in channelToInt()327 …case TextureFormat::SNORM_INT8: *((deInt8*)dst) = convertSatRte<deInt8> (src * 127.0f); bre… in floatToChannel()384 case TextureFormat::SNORM_INT8: *((deInt8*)dst) = convertSat<deInt8> (src); break; in intToChannel()519 case TextureFormat::SNORM_INT8: in isValid()636 case TextureFormat::SNORM_INT8: return 1; in getChannelSize()
74 SNORM_INT8 = 0, enumerator
738 case tcu::TextureFormat::SNORM_INT8: typePart = "8_snorm"; break; in getShaderImageFormatQualifier()
442 case tcu::TextureFormat::SNORM_INT8: typePart = "8_snorm"; break; in getShaderImageFormatQualifier()