Home
last modified time | relevance | path

Searched refs:STENCIL_ALWAYS (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp66 setStencilCompare(STENCIL_ALWAYS); in Device()
83 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
Dutilities.cpp236 case GL_ALWAYS: return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
246 return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp458 case GL_ALWAYS: return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
468 return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
DDevice.cpp64 setStencilCompare(STENCIL_ALWAYS); in Device()
81 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
/external/swiftshader/src/Renderer/
DContext.cpp231 stencilCompareMode = STENCIL_ALWAYS; in init()
240 stencilCompareModeCCW = STENCIL_ALWAYS; in init()
DContext.hpp133 STENCIL_ALWAYS, enumerator
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp69 setStencilCompare(STENCIL_ALWAYS); in Device()
85 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
Dutilities.cpp1240 case GL_ALWAYS: return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
1250 return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3453 renderer->setStencilCompare(sw::STENCIL_ALWAYS); in SetRenderState()
3879 renderer->setStencilCompareCCW(sw::STENCIL_ALWAYS); in SetRenderState()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp357 case STENCIL_ALWAYS: in stencilTest()