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Searched refs:SetCurrentTexturePalette (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp642 long Direct3DDevice9Ex::SetCurrentTexturePalette(unsigned int paletteNumber) in SetCurrentTexturePalette() function in D3D9::Direct3DDevice9Ex
646 return Direct3DDevice9::SetCurrentTexturePalette(paletteNumber); in SetCurrentTexturePalette()
DDirect3DDevice9Ex.hpp130 long __stdcall SetCurrentTexturePalette(unsigned int paletteNumber);
DDirect3DDevice9.hpp143 long __stdcall SetCurrentTexturePalette(unsigned int paletteNumber);
DDirect3DStateBlock9.cpp317 device->SetCurrentTexturePalette(paletteNumber); in Apply()
DDirect3DDevice9.cpp2606 long Direct3DDevice9::SetCurrentTexturePalette(unsigned int paletteNumber) in SetCurrentTexturePalette() function in D3D9::Direct3DDevice9