Searched refs:SkLocalMatrixShader (Results 1 – 7 of 7) sorted by relevance
15 sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor(const AsFPArgs& args) const { in asFragmentProcessor()25 sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { in CreateProc()35 void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const { in flatten()40 SkShader::Context* SkLocalMatrixShader::onMakeContext( in onMakeContext()54 SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, enum TileMode* mode) const { in onIsAImage()65 bool SkLocalMatrixShader::onAppendStages(SkRasterPipeline* p, in onAppendStages()81 void SkLocalMatrixShader::toString(SkString* str) const { in toString()110 return sk_make_sp<SkLocalMatrixShader>(std::move(baseShader), *lm); in makeWithLocalMatrix()
18 class SkLocalMatrixShader : public SkShader {20 SkLocalMatrixShader(sk_sp<SkShader> proxy, const SkMatrix& localMatrix) in SkLocalMatrixShader() function41 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader)
36 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLocalMatrixShader) in InitCore()
32 : sk_make_sp<SkLocalMatrixShader>( in make_shader1()33 sk_make_sp<SkLocalMatrixShader>(std::move(grad), SkMatrix::MakeTrans(-10, 0)), in make_shader1()
506 friend class SkLocalMatrixShader; variable
188 "$_src/core/SkLocalMatrixShader.cpp",
197 "src/core/SkLocalMatrixShader.cpp",