Searched refs:Skel (Results 1 – 2 of 2) sorted by relevance
191 void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; } in setSkeleton() argument
1634 if (auto *Skel = CU->getSkeleton()) in emitDebugARanges() local1635 CU = Skel; in emitDebugARanges()1703 if (auto *Skel = TheCU->getSkeleton()) in emitDebugRanges() local1704 TheCU = Skel; in emitDebugRanges()