/external/swiftshader/src/Renderer/ |
D | Blitter.hpp | 78 …void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb… 79 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool fil… 89 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Bl… 90 …bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, c…
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D | Surface.hpp | 42 struct SliceRect : public Rect struct 44 SliceRect() : slice(0) {} in SliceRect() function 45 SliceRect(const Rect& rect) : Rect(rect), slice(0) {} in SliceRect() argument 46 SliceRect(const Rect& rect, int s) : Rect(rect), slice(s) {} in SliceRect() argument 47 SliceRect(int x0, int y0, int x1, int y1, int s) : Rect(x0, y0, x1, y1), slice(s) {} in SliceRect() function 294 bool isEntire(const SliceRect& rect) const; 295 SliceRect getRect() const;
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D | Renderer.hpp | 321 …virtual void clear(void* pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int… 322 …virtual void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, …
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D | Blitter.cpp | 34 …void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigne… in clear() 38 SliceRect sRect(dRect); in clear() 43 …void Blitter::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect,… in blit() 49 …void Blitter::blit(Surface *source, const SliceRect &sourceRect, Surface *dest, const SliceRect &d… in blit() 61 SliceRect sRect = sourceRect; in blit() 62 SliceRect dRect = destRect; in blit() 1214 …bool Blitter::blitReactor(Surface *source, const SliceRect &sourceRect, Surface *dest, const Slice… in blitReactor()
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D | Renderer.cpp | 193 …void Renderer::clear(void *pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned i… in clear() 198 …void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect… in blit()
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D | Surface.cpp | 3099 bool Surface::isEntire(const SliceRect& rect) const in isEntire() 3104 SliceRect Surface::getRect() const in getRect() 3106 return SliceRect(0, 0, internal.width, internal.height, 0); in getRect()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 162 sw::SliceRect clearRect = renderTarget->getRect(); in clearColor() 180 sw::SliceRect clearRect = depthBuffer->getRect(); in clearDepth() 197 sw::SliceRect clearRect = stencilBuffer->getRect(); in clearStencil() 368 …e::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::… in stretchRect() 381 SliceRect sRect; in stretchRect() 382 SliceRect dRect; in stretchRect()
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D | Device.hpp | 60 …ect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const s…
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D | Texture.cpp | 305 …sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sou… in copy() 306 sw::SliceRect sourceSliceRect(sourceRect); in copy()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.hpp | 71 … stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::…
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D | Device.cpp | 191 sw::SliceRect clearRect = renderTarget->getRect(); in clearColor() 215 sw::SliceRect clearRect = depthStencil->getRect(); in clearDepth() 232 sw::SliceRect clearRect = depthStencil->getRect(); in clearStencil() 483 …ool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::Sli… in stretchRect() 496 SliceRect sRect; in stretchRect() 497 SliceRect dRect; in stretchRect()
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D | Texture.cpp | 245 …sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sou… in copy() 246 sw::SliceRect sourceSliceRect(sourceRect); in copy()
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D | Context.cpp | 2786 sw::SliceRect sourceRect; in blitFramebuffer() 2787 sw::SliceRect destRect; in blitFramebuffer()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 64 …ect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const s…
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D | Device.cpp | 192 sw::SliceRect clearRect = renderTarget[i]->getRect(); in clearColor() 216 sw::SliceRect clearRect = depthBuffer->getRect(); in clearDepth() 233 sw::SliceRect clearRect = stencilBuffer->getRect(); in clearStencil() 497 …e::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::… in stretchRect() 528 SliceRect sRect; in stretchRect() 529 SliceRect dRect; in stretchRect()
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D | Texture.cpp | 478 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLenum destFormat, GLint xo… in copy() 482 …sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sou… in copy() 768 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() 805 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage() 1334 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() 1385 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage() 1731 sw::SliceRect sourceRect(x, y, x + width, y + height, z); in copyImage() 1770 sw::SliceRect sourceRect = {x, y, x + width, y + height, 0}; in copySubImage() 2002 sw::SliceRect srcRect(0, 0, srcw, srch, z); in generateMipmaps() 2003 sw::SliceRect dstRect(0, 0, w, h, z); in generateMipmaps()
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D | Context.cpp | 3289 sw::SliceRect sliceRect(rect); in readPixels() 3290 sw::SliceRect dstSliceRect(dstRect); in readPixels() 3354 sw::SliceRect clearRect = colorbuffer->getRect(); in clearColorBuffer() 3393 sw::SliceRect clearRect = depthbuffer->getRect(); in clearDepthBuffer() 3417 sw::SliceRect clearRect = stencilbuffer->getRect(); in clearStencilBuffer() 3880 sw::SliceRect sourceRect; in blitFramebuffer() 3881 sw::SliceRect destRect; in blitFramebuffer()
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D | Texture.h | 127 …bool copy(egl::Image *source, const sw::SliceRect &sourceRect, GLenum destFormat, GLint xoffset, G…
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 399 sw::SliceRect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2, 0); in Clear()
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