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Searched refs:SliceRect (Results 1 – 19 of 19) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.hpp78 …void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb…
79 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool fil…
89 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Bl…
90 …bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, c…
DSurface.hpp42 struct SliceRect : public Rect struct
44 SliceRect() : slice(0) {} in SliceRect() function
45 SliceRect(const Rect& rect) : Rect(rect), slice(0) {} in SliceRect() argument
46 SliceRect(const Rect& rect, int s) : Rect(rect), slice(s) {} in SliceRect() argument
47 SliceRect(int x0, int y0, int x1, int y1, int s) : Rect(x0, y0, x1, y1), slice(s) {} in SliceRect() function
294 bool isEntire(const SliceRect& rect) const;
295 SliceRect getRect() const;
DRenderer.hpp321 …virtual void clear(void* pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int…
322 …virtual void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, …
DBlitter.cpp34 …void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigne… in clear()
38 SliceRect sRect(dRect); in clear()
43 …void Blitter::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect,… in blit()
49 …void Blitter::blit(Surface *source, const SliceRect &sourceRect, Surface *dest, const SliceRect &d… in blit()
61 SliceRect sRect = sourceRect; in blit()
62 SliceRect dRect = destRect; in blit()
1214 …bool Blitter::blitReactor(Surface *source, const SliceRect &sourceRect, Surface *dest, const Slice… in blitReactor()
DRenderer.cpp193 …void Renderer::clear(void *pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned i… in clear()
198 …void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect… in blit()
DSurface.cpp3099 bool Surface::isEntire(const SliceRect& rect) const in isEntire()
3104 SliceRect Surface::getRect() const in getRect()
3106 return SliceRect(0, 0, internal.width, internal.height, 0); in getRect()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp162 sw::SliceRect clearRect = renderTarget->getRect(); in clearColor()
180 sw::SliceRect clearRect = depthBuffer->getRect(); in clearDepth()
197 sw::SliceRect clearRect = stencilBuffer->getRect(); in clearStencil()
368 …e::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw:: in stretchRect()
381 SliceRect sRect; in stretchRect()
382 SliceRect dRect; in stretchRect()
DDevice.hpp60 …ect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const s…
DTexture.cpp305 …sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sou… in copy()
306 sw::SliceRect sourceSliceRect(sourceRect); in copy()
/external/swiftshader/src/OpenGL/libGL/
DDevice.hpp71 … stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::
DDevice.cpp191 sw::SliceRect clearRect = renderTarget->getRect(); in clearColor()
215 sw::SliceRect clearRect = depthStencil->getRect(); in clearDepth()
232 sw::SliceRect clearRect = depthStencil->getRect(); in clearStencil()
483 …ool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::Sli… in stretchRect()
496 SliceRect sRect; in stretchRect()
497 SliceRect dRect; in stretchRect()
DTexture.cpp245 …sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sou… in copy()
246 sw::SliceRect sourceSliceRect(sourceRect); in copy()
DContext.cpp2786 sw::SliceRect sourceRect; in blitFramebuffer()
2787 sw::SliceRect destRect; in blitFramebuffer()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp64 …ect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const s…
DDevice.cpp192 sw::SliceRect clearRect = renderTarget[i]->getRect(); in clearColor()
216 sw::SliceRect clearRect = depthBuffer->getRect(); in clearDepth()
233 sw::SliceRect clearRect = stencilBuffer->getRect(); in clearStencil()
497 …e::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw:: in stretchRect()
528 SliceRect sRect; in stretchRect()
529 SliceRect dRect; in stretchRect()
DTexture.cpp478 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLenum destFormat, GLint xo… in copy()
482 …sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sou… in copy()
768 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage()
805 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage()
1334 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage()
1385 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage()
1731 sw::SliceRect sourceRect(x, y, x + width, y + height, z); in copyImage()
1770 sw::SliceRect sourceRect = {x, y, x + width, y + height, 0}; in copySubImage()
2002 sw::SliceRect srcRect(0, 0, srcw, srch, z); in generateMipmaps()
2003 sw::SliceRect dstRect(0, 0, w, h, z); in generateMipmaps()
DContext.cpp3289 sw::SliceRect sliceRect(rect); in readPixels()
3290 sw::SliceRect dstSliceRect(dstRect); in readPixels()
3354 sw::SliceRect clearRect = colorbuffer->getRect(); in clearColorBuffer()
3393 sw::SliceRect clearRect = depthbuffer->getRect(); in clearDepthBuffer()
3417 sw::SliceRect clearRect = stencilbuffer->getRect(); in clearStencilBuffer()
3880 sw::SliceRect sourceRect; in blitFramebuffer()
3881 sw::SliceRect destRect; in blitFramebuffer()
DTexture.h127 …bool copy(egl::Image *source, const sw::SliceRect &sourceRect, GLenum destFormat, GLint xoffset, G…
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp399 sw::SliceRect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2, 0); in Clear()