Searched refs:SpillMode (Results 1 – 4 of 4) sorted by relevance
251 ComplementSpillMode SpillMode; variable290 return LRCalc[SpillMode != SM_Partition && RegIdx != 0]; in getLRCalc()
313 SpillMode(SM_Partition), in SplitEditor()319 SpillMode = SM; in reset()326 if (SpillMode) in reset()537 if (SpillMode && !SlotIndex::isSameInstr(ParentVNI->def, Idx) && in leaveIntvAfter()908 if (SpillMode) in transferValues()1043 switch (SpillMode) { in finish()
286 ComplementSpillMode SpillMode; variable325 return LRCalc[SpillMode != SM_Partition && RegIdx != 0]; in getLRCalc()
349 MBFI(mbfi), Edit(nullptr), OpenIdx(0), SpillMode(SM_Partition), in SplitEditor()354 SpillMode = SM; in reset()362 if (SpillMode) in reset()581 if (SpillMode && !SlotIndex::isSameInstr(ParentVNI->def, Idx) && in leaveIntvAfter()884 if (SpillMode == SM_Speed && in hoistCopies()912 if (SpillMode == SM_Speed && !NotToHoistSet.empty()) in hoistCopies()1022 if (SpillMode) in transferValues()1159 switch (SpillMode) { in finish()