Searched refs:State32 (Results 1 – 1 of 1) sorted by relevance
347 struct State32 : State4f { struct353 State32(const SkImageInfo& info, const SkPaint& paint, const SkShader::Context* shaderContext) in State32() function431 return create<State32>(device, paint, shaderContext, alloc); in SkBlitter_ARGB32_Create()