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Searched refs:StencilOp (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp115 class StencilOp class
137StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles3::Functional::StencilOp
150 static StencilOp clearStencil (int stencil) in clearStencil()
152 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil()
157 static StencilOp clearDepth (float depth) in clearDepth()
159 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth()
164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad()
166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
180 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil…
183 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops);
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/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp112 class StencilOp class
134StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles2::Functional::StencilOp
147 static StencilOp clearStencil (int stencil) in clearStencil()
149 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil()
154 static StencilOp clearDepth (float depth) in clearDepth()
156 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth()
161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad()
163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
177 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil…
180 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops);
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/external/deqp/framework/referencerenderer/
DrrRenderState.hpp94 enum StencilOp enum
179 StencilOp sFail;
180 StencilOp dpFail;
181 StencilOp dpPass;
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.hpp46 rr::StencilOp mapGLStencilOp (deUint32 op);
DsglrReferenceUtils.cpp233 rr::StencilOp mapGLStencilOp (deUint32 op) in mapGLStencilOp()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp271 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp);
DvktPipelineReferenceRenderer.cpp127 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp) in mapVkStencilOp()
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp211 GET_PROC(StencilOp); in GrGLAssembleGLInterface()
686 GET_PROC(StencilOp); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp2791 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp4804 enum class StencilOp enum
4818 …StencilOpState( StencilOp failOp_ = StencilOp::eKeep, StencilOp passOp_ = StencilOp::eKeep, Stenci… in StencilOpState()
4840 StencilOpState& setFailOp( StencilOp failOp_ ) in setFailOp()
4846 StencilOpState& setPassOp( StencilOp passOp_ ) in setPassOp()
4852 StencilOpState& setDepthFailOp( StencilOp depthFailOp_ ) in setDepthFailOp()
4903 StencilOp failOp;
4904 StencilOp passOp;
4905 StencilOp depthFailOp;
19434 inline std::string to_string(StencilOp value) in to_string()
19438 case StencilOp::eKeep: return "Keep"; in to_string()
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/external/swiftshader/src/OpenGL/libGLES_CM/
Dmain.cpp299 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass);
1265 return es1::StencilOp(fail, zfail, zpass); in glStencilOp()
1565 this->glStencilOp = es1::StencilOp; in LibGLES_CMexports()
DlibGLES_CM.cpp3595 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) in StencilOp() function
/external/swiftshader/src/OpenGL/libGLESv2/
Dmain.cpp283 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass);
1072 return es2::StencilOp(fail, zfail, zpass); in glStencilOp()
1465 this->glStencilOp = es2::StencilOp; in LibGLESv2exports()
DlibGLESv2.cpp4946 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) in StencilOp() function
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h294 void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum);
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp810 { "glStencilOp", _O(StencilOp) },
/external/vulkan-validation-layers/demos/
Dcube.cpp1711 .setFailOp(vk::StencilOp::eKeep) in prepare_pipeline()
1712 .setPassOp(vk::StencilOp::eKeep) in prepare_pipeline()
/external/libmojo/mojo/gpu/
Dmojo_gles2_impl_autogen.h399 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override;
Dmojo_gles2_impl_autogen.cc848 void MojoGLES2Impl::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { in StencilOp() function in mojo::MojoGLES2Impl
/external/mesa3d/include/GL/
Dgl_mangle.h1645 #define glStencilOp MANGLE(StencilOp)