/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 115 class StencilOp class 137 …StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles3::Functional::StencilOp 150 static StencilOp clearStencil (int stencil) in clearStencil() 152 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil() 157 static StencilOp clearDepth (float depth) in clearDepth() 159 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth() 164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() 166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad() 180 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil… 183 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops); [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 112 class StencilOp class 134 …StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles2::Functional::StencilOp 147 static StencilOp clearStencil (int stencil) in clearStencil() 149 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil() 154 static StencilOp clearDepth (float depth) in clearDepth() 156 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth() 161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() 163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad() 177 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil… 180 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops); [all …]
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/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 94 enum StencilOp enum 179 StencilOp sFail; 180 StencilOp dpFail; 181 StencilOp dpPass;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.hpp | 46 rr::StencilOp mapGLStencilOp (deUint32 op);
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D | sglrReferenceUtils.cpp | 233 rr::StencilOp mapGLStencilOp (deUint32 op) in mapGLStencilOp()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 271 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp);
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D | vktPipelineReferenceRenderer.cpp | 127 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp) in mapVkStencilOp()
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 211 GET_PROC(StencilOp); in GrGLAssembleGLInterface() 686 GET_PROC(StencilOp); in GrGLAssembleGLESInterface()
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D | GrGLGpu.cpp | 2791 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
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/external/vulkan-validation-layers/include/vulkan/ |
D | vulkan.hpp | 4804 enum class StencilOp enum 4818 …StencilOpState( StencilOp failOp_ = StencilOp::eKeep, StencilOp passOp_ = StencilOp::eKeep, Stenci… in StencilOpState() 4840 StencilOpState& setFailOp( StencilOp failOp_ ) in setFailOp() 4846 StencilOpState& setPassOp( StencilOp passOp_ ) in setPassOp() 4852 StencilOpState& setDepthFailOp( StencilOp depthFailOp_ ) in setDepthFailOp() 4903 StencilOp failOp; 4904 StencilOp passOp; 4905 StencilOp depthFailOp; 19434 inline std::string to_string(StencilOp value) in to_string() 19438 case StencilOp::eKeep: return "Keep"; in to_string() [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | main.cpp | 299 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass); 1265 return es1::StencilOp(fail, zfail, zpass); in glStencilOp() 1565 this->glStencilOp = es1::StencilOp; in LibGLES_CMexports()
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D | libGLES_CM.cpp | 3595 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) in StencilOp() function
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | main.cpp | 283 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass); 1072 return es2::StencilOp(fail, zfail, zpass); in glStencilOp() 1465 this->glStencilOp = es2::StencilOp; in LibGLESv2exports()
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D | libGLESv2.cpp | 4946 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) in StencilOp() function
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | stw_icd.h | 294 void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum);
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 810 { "glStencilOp", _O(StencilOp) },
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/external/vulkan-validation-layers/demos/ |
D | cube.cpp | 1711 .setFailOp(vk::StencilOp::eKeep) in prepare_pipeline() 1712 .setPassOp(vk::StencilOp::eKeep) in prepare_pipeline()
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/external/libmojo/mojo/gpu/ |
D | mojo_gles2_impl_autogen.h | 399 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override;
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D | mojo_gles2_impl_autogen.cc | 848 void MojoGLES2Impl::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { in StencilOp() function in mojo::MojoGLES2Impl
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1645 #define glStencilOp MANGLE(StencilOp)
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