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Searched refs:SuccEdge (Results 1 – 7 of 7) sorted by relevance

/external/llvm/lib/CodeGen/
DPostRASchedulerList.cpp191 void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
459 void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) { in ReleaseSucc() argument
460 SUnit *SuccSU = SuccEdge->getSUnit(); in ReleaseSucc()
462 if (SuccEdge->isWeak()) { in ReleaseSucc()
DMachineScheduler.cpp554 void ScheduleDAGMI::releaseSucc(SUnit *SU, SDep *SuccEdge) { in releaseSucc() argument
555 SUnit *SuccSU = SuccEdge->getSUnit(); in releaseSucc()
557 if (SuccEdge->isWeak()) { in releaseSucc()
559 if (SuccEdge->isCluster()) in releaseSucc()
573 if (SuccSU->TopReadyCycle < SU->TopReadyCycle + SuccEdge->getLatency()) in releaseSucc()
574 SuccSU->TopReadyCycle = SU->TopReadyCycle + SuccEdge->getLatency(); in releaseSucc()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DPostRASchedulerList.cpp170 void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
536 void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) { in ReleaseSucc() argument
537 SUnit *SuccSU = SuccEdge->getSUnit(); in ReleaseSucc()
/external/llvm/lib/Target/AMDGPU/
DSIMachineScheduler.h192 void undoReleaseSucc(SUnit *SU, SDep *SuccEdge);
193 void releaseSucc(SUnit *SU, SDep *SuccEdge);
DSIMachineScheduler.cpp433 void SIScheduleBlock::undoReleaseSucc(SUnit *SU, SDep *SuccEdge) { in undoReleaseSucc() argument
434 SUnit *SuccSU = SuccEdge->getSUnit(); in undoReleaseSucc()
436 if (SuccEdge->isWeak()) { in undoReleaseSucc()
443 void SIScheduleBlock::releaseSucc(SUnit *SU, SDep *SuccEdge) { in releaseSucc() argument
444 SUnit *SuccSU = SuccEdge->getSUnit(); in releaseSucc()
446 if (SuccEdge->isWeak()) { in releaseSucc()
/external/llvm/include/llvm/CodeGen/
DMachineScheduler.h346 void releaseSucc(SUnit *SU, SDep *SuccEdge);
/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
DScheduleDAGRRList.cpp224 void ReleaseSucc(SUnit *SU, const SDep *SuccEdge);
1313 void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, const SDep *SuccEdge) { in ReleaseSucc() argument
1314 SUnit *SuccSU = SuccEdge->getSUnit(); in ReleaseSucc()