Searched refs:Sword (Results 1 – 10 of 10) sorted by relevance
/external/elfutils/libelf/ |
D | gelf_xlate.h | 36 FUNDAMENTAL (SWORD, Sword, LIBELFBITS);
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D | abstract.h | 151 TYPE_NAME (ElfW2(32, Ext##Sword), r_addend) \ 178 TYPE_NAME (ElfW2(32, Ext##Sword), d_tag) \
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D | elf_getdata.c | 91 [ELF_T_SWORD] = __alignof__ (ElfW2(Bits,Sword)), \
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/external/flatbuffers/docs/source/ |
D | Tutorial.md | 464 our `orc` Monster, lets create some `Weapon`s: a `Sword` and an `Axe`. 468 auto weapon_one_name = builder.CreateString("Sword"); 481 int weaponOneName = builder.createString("Sword") 494 var weaponOneName = builder.CreateString("Sword"); 507 weaponOne := builder.CreateString("Sword") 510 // Create the first `Weapon` ("Sword"). 525 weapon_one = builder.CreateString('Sword') 528 # Create the first `Weapon` ('Sword'). 543 var weaponOne = builder.createString('Sword'); 546 // Create the first `Weapon` ('Sword'). [all …]
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D | CUsage.md | 107 ns(Monster_weapons_push_create(B, flatbuffers_string_create_str(B, "Sword"), 3)); 118 ns(Weapon_name_create_str(B, "Sword"));
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/external/elfutils/libdwfl/ |
D | relocate.c | 375 DO_TYPE (WORD, Word); DO_TYPE (SWORD, Sword); \ in relocate()
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/external/llvm/include/llvm/Object/ |
D | ELFTypes.h | 73 typedef packed<int32_t> Sword; typedef
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/external/elfutils/src/ |
D | strip.c | 1822 DO_TYPE (WORD, Word); DO_TYPE (SWORD, Sword); \ in handle_elf()
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D | readelf.c | 8487 DO_TYPE (SWORD, Sword, "%" PRId32, "%" PRId32); \ in handle_core_item()
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/external/icu/icu4j/perf-tests/data/collation/ |
D | TestNames_Latin.txt | 2775 Good, Thomas Sword
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