Searched refs:SymbolTableSection (Results 1 – 1 of 1) sorted by relevance
387 const Elf_Shdr *SymbolTableSection = SymbolTableSections[Symb.d.b]; in validateSymbol() local392 && SymbolTableSection in validateSymbol()394 + SymbolTableSection->sh_offset) in validateSymbol()396 + SymbolTableSection->sh_offset in validateSymbol()397 + SymbolTableSection->sh_size))) in validateSymbol()407 const Elf_Shdr *SymbolTableSection = SymbolTableSections[Symb.d.b]; in getSymbolNext() local411 if (Symb.d.a >= SymbolTableSection->getEntityCount()) { in getSymbolNext()