Searched refs:TriColorShaderData (Results 1 – 1 of 1) sorted by relevance
1713 struct TriColorShaderData { struct in SkTriColorShader1725 void bindSetupData(TriColorShaderData* setupData) { fSetupData = setupData; } in bindSetupData()1728 TriColorShaderData* takeSetupData() { in takeSetupData()1729 TriColorShaderData *data = fSetupData; in takeSetupData()1740 TriColorShaderData *fSetupData;1794 TriColorShaderData* set = parent->takeSetupData(); in shadeSpan()2010 SkTriColorShader::TriColorShaderData verticesSetup = { vertices, colors, &state }; in drawVertices()