Searched refs:UniformInfo (Results 1 – 10 of 10) sorted by relevance
68 struct UniformInfo struct84 …UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() argument101 const vector<UniformInfo>& uniformInfo);107 IterateResult run (const vector<UniformInfo>& uniformList);108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList);109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform…110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList);119 const vector<UniformInfo> m_uniformInfo;150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase()221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run()[all …]
29 struct UniformInfo { struct34 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument98 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
154 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()204 UniformInfo& info = fSamplers.push_back(); in addSampler()224 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls()235 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i]; in GrVkPipelineStateDataManager()
72 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
28 struct UniformInfo { struct42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
29 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()66 UniformInfo& sampler = fSamplers.push_back(); in addSampler()88 UniformInfo& imageStorage = fImageStorages.push_back(); in addImageStorage()
26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager()55 const UniformInfo& sampler = samplers[i]; in setSamplers()65 const UniformInfo& image = images[i]; in setImageStorages()
610 class UniformInfo class in vkt::sr::ShaderRenderCaseInstance613 UniformInfo (void) {} in UniformInfo() function in vkt::sr::ShaderRenderCaseInstance::UniformInfo614 virtual ~UniformInfo (void) {} in ~UniformInfo()620 class BufferUniform : public UniformInfo631 class SamplerUniform : public UniformInfo644 typedef de::SharedPtr<de::UniquePtr<UniformInfo> > UniformInfoSp;
811 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniformInfo))); in setupUniformData()2230 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniform))); in createSamplerUniform()2610 const UniformInfo* uniformInfo = m_uniformInfos[i].get()->get(); in render()