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Searched refs:UnpackHigh (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.cpp1034 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23)); in readPixel()
1037 pixel.x = UnpackHigh(As<Byte8>(pixel.x), As<Byte8>(pixel.y)); in readPixel()
1041 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(pixel.y)); in readPixel()
1043 pixel.w = UnpackHigh(As<Byte8>(pixel.w), As<Byte8>(pixel.w)); in readPixel()
1054 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23)); in readPixel()
1057 pixel.x = UnpackHigh(As<Byte8>(pixel.x), As<Byte8>(pixel.y)); in readPixel()
1061 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(pixel.y)); in readPixel()
1063 pixel.w = UnpackHigh(As<Byte8>(pixel.w), As<Byte8>(pixel.w)); in readPixel()
1083 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23)); in readPixel()
1086 pixel.x = UnpackHigh(As<Byte8>(pixel.x), As<Byte8>(pixel.y)); in readPixel()
[all …]
DSamplerCore.cpp1652 uuu2 = As<Short4>(UnpackHigh(uuu2, vvvv)); in computeIndices()
1662 uuu2 = As<Short4>(UnpackHigh(uuu2, vvvv)); in computeIndices()
1675 www2 = As<Short4>(UnpackHigh(www2, Short4(0x0000, 0x0000, 0x0000, 0x0000))); in computeIndices()
1735 c.x = As<Short4>(UnpackHigh(c.x, c.y)); in sampleTexel()
1739 c.y = UnpackHigh(As<Byte8>(c.y), As<Byte8>(c.y)); in sampleTexel()
1741 c.w = UnpackHigh(As<Byte8>(c.w), As<Byte8>(c.w)); in sampleTexel()
1751 c.z = As<Short4>(UnpackHigh(c.z, c.y)); in sampleTexel()
1755 c.y = UnpackHigh(As<Byte8>(c.y), As<Byte8>(c.y)); in sampleTexel()
1757 c.w = UnpackHigh(As<Byte8>(c.w), As<Byte8>(c.w)); in sampleTexel()
1778 c.x = As<Short4>(UnpackHigh(c.x, c.y)); in sampleTexel()
[all …]
DShaderCore.cpp509 Int2 tmp0 = UnpackHigh(row0, row1); in transpose4x4()
510 Int2 tmp1 = UnpackHigh(row2, row3); in transpose4x4()
515 row1 = As<Short4>(UnpackHigh(tmp2, tmp3)); in transpose4x4()
517 row3 = As<Short4>(UnpackHigh(tmp0, tmp1)); in transpose4x4()
524 Float4 tmp2 = UnpackHigh(row0, row1); in transpose4x4()
525 Float4 tmp3 = UnpackHigh(row2, row3); in transpose4x4()
537 Float4 tmp2 = UnpackHigh(row0, row1); in transpose4x3()
538 Float4 tmp3 = UnpackHigh(row2, row3); in transpose4x3()
566 row2 = UnpackHigh(row0, row1); in transpose2x4()
574 row2 = UnpackHigh(row2, row3); in transpose2x4h()
/external/llvm/lib/Target/SystemZ/
DSystemZISelLowering.h540 unsigned UnpackHigh) const;
DSystemZISelLowering.cpp4410 unsigned UnpackHigh) const { in lowerExtendVectorInreg()
4420 PackedOp = DAG.getNode(UnpackHigh, SDLoc(PackedOp), OutVT, PackedOp); in lowerExtendVectorInreg()
/external/swiftshader/src/Reactor/
DNucleus.hpp773 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y);
826 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y);
994 RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y);
1445 RValue<Long2> UnpackHigh(RValue<Long2> x, RValue<Long2> y);
1578 RValue<Long1> UnpackHigh(RValue<Int2> x, RValue<Int2> y);
2392 RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y);
DNucleus.cpp2253 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y) in UnpackHigh() function
2561 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y) in UnpackHigh() function
3153 RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y) in UnpackHigh() function
4229 RValue<Long2> UnpackHigh(RValue<Long2> x, RValue<Long2> y) in UnpackHigh() function
4888 RValue<Long1> UnpackHigh(RValue<Int2> x, RValue<Int2> y) in UnpackHigh() function
4920 Int2 val2 = As<Int2>(UnpackHigh(val, val)); in Extract()
6693 RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y) in UnpackHigh() function