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Searched refs:VP8RGBToY (Results 1 – 5 of 5) sorted by relevance

/external/webp/src/dsp/
Dyuv.h197 static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { in VP8RGBToY() function
217 static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { in VP8RGBToY() function
Dyuv.c175 y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, in ConvertARGBToY()
226 y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); in ConvertRGB24ToY()
233 y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); in ConvertBGR24ToY()
Dyuv_sse2.c582 y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); in ConvertRGB24ToY()
616 y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); in ConvertBGR24ToY()
632 y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, in ConvertARGBToY()
/external/webp/src/enc/
Dpicture_tools_enc.c159 const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF); in WebPBlendAlpha()
Dpicture_csp_enc.c141 return (rg == NULL) ? VP8RGBToY(r, g, b, YUV_HALF) in RGBToY()
142 : VP8RGBToY(r, g, b, VP8RandomBits(rg, YUV_FIX)); in RGBToY()