Searched refs:Vector4 (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/LLVM/test/Transforms/ScalarRepl/ |
D | inline-vector.ll | 6 %struct.Vector4 = type { float, float, float, float } 7 @f.vector = internal constant %struct.Vector4 { float 1.000000e+00, float 2.000000e+00, float 3.000… 16 %vector = alloca %struct.Vector4, align 16 17 %agg.tmp = alloca %struct.Vector4, align 16 18 %tmp = bitcast %struct.Vector4* %vector to i8* 19 …call void @llvm.memcpy.p0i8.p0i8.i32(i8* %tmp, i8* bitcast (%struct.Vector4* @f.vector to i8*), i3… 29 %tmp2 = bitcast %struct.Vector4* %agg.tmp to i8* 30 %tmp3 = bitcast %struct.Vector4* %vector to i8* 32 %0 = bitcast %struct.Vector4* %agg.tmp to [2 x i64]* 38 %2 = bitcast %struct.Vector4* %vector to <4 x float>* [all …]
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/external/eigen/test/ |
D | geo_orthomethods.cpp | 25 typedef Matrix<Scalar,4,1> Vector4; in orthomethods_3() typedef 65 Vector4 v40 = Vector4::Random(), in orthomethods_3() 66 v41 = Vector4::Random(), in orthomethods_3() 67 v42 = Vector4::Random(); in orthomethods_3() 71 VERIFY_IS_MUCH_SMALLER_THAN(v40.cross3(Vector4::Random()).dot(v40), Scalar(1)); in orthomethods_3()
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D | geo_transformations.cpp | 97 typedef Matrix<Scalar,4,1> Vector4; in transformations() typedef 212 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in transformations()
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/external/google-benchmark/src/ |
D | stat.h | 27 class Vector4; variable 165 static inline Vector4<SType> Sqr(const Vector4<SType> &dat) { in Sqr() 191 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) { in Sqrt() 193 return Max(dat, Vector4<SType>()).Sqrt(); in Sqrt()
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/external/libcxx/utils/google-benchmark/src/ |
D | stat.h | 27 class Vector4; variable 165 static inline Vector4<SType> Sqr(const Vector4<SType> &dat) { in Sqr() 191 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) { in Sqrt() 193 return Max(dat, Vector4<SType>()).Sqrt(); in Sqrt()
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