Searched refs:WillNeedDstTexture (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/ |
D | GrPipelineBuilder.h | 77 return GrXPFactory::WillNeedDstTexture(fProcessors.xpFactory(), caps, analysis); in willXPNeedDstTexture()
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D | GrXferProcessor.cpp | 178 bool GrXPFactory::WillNeedDstTexture(const GrXPFactory* factory, const GrCaps& caps, in WillNeedDstTexture() function in GrXPFactory
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D | GrXferProcessor.h | 312 static bool WillNeedDstTexture(const GrXPFactory*,
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/external/skia/src/gpu/ops/ |
D | GrDrawPathOp.h | 32 return GrXPFactory::WillNeedDstTexture(fProcessorSet.xpFactory(), caps, in xpRequiresDstTexture()
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/external/skia/tests/ |
D | GrPorterDuffTest.cpp | 75 TEST_ASSERT(!GrXPFactory::WillNeedDstTexture(xpf, caps, analysis)); in XPInfo() 978 TEST_ASSERT(!GrXPFactory::WillNeedDstTexture(xpf, caps, analysis)); in test_lcd_coverage_fallback_case() 1033 GrXPFactory::WillNeedDstTexture(xpf, caps, analysis) ? &fakeDstTexture : 0;
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/external/skia/src/gpu/instanced/ |
D | InstancedRendering.cpp | 376 return GrXPFactory::WillNeedDstTexture(fProcessors.xpFactory(), caps, analysis); in xpRequiresDstTexture()
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