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Searched refs:X4R4G4B4 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DCapabilities.hpp55 static bool X4R4G4B4; member
94 static bool X4R4G4B4; member
151 static bool X4R4G4B4; member
207 static bool X4R4G4B4; member
246 static bool X4R4G4B4; member
299 static bool X4R4G4B4; member
355 static bool X4R4G4B4; member
395 static bool X4R4G4B4; member
DCapabilities.cpp29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; member in D3D9::Capabilities::Surface::RenderTarget
62 bool Capabilities::Surface::X4R4G4B4 = true; member in D3D9::Capabilities::Surface
108 bool Capabilities::Volume::X4R4G4B4 = true; member in D3D9::Capabilities::Volume
153 bool Capabilities::CubeMap::RenderTarget::X4R4G4B4 = true; member in D3D9::Capabilities::CubeMap::RenderTarget
186 bool Capabilities::CubeMap::X4R4G4B4 = true; member in D3D9::Capabilities::CubeMap
230 bool Capabilities::VolumeTexture::X4R4G4B4 = true; member in D3D9::Capabilities::VolumeTexture
275 bool Capabilities::Texture::RenderTarget::X4R4G4B4 = true; member in D3D9::Capabilities::Texture::RenderTarget
309 bool Capabilities::Texture::X4R4G4B4 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp268 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
317 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::X4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
377 …case D3DFMT_X4R4G4B4: if(!Capabilities::Volume::X4R4G4B4) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
435 …case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
484 …case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::X4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
540 …case D3DFMT_X4R4G4B4: if(!Capabilities::VolumeTexture::X4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()
598 …case D3DFMT_X4R4G4B4: if(!Capabilities::Texture::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
648 …case D3DFMT_X4R4G4B4: if(!Capabilities::Texture::X4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()