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Searched refs:XDefaultDepth (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Main/
DlibX11.hpp34 int (*XDefaultDepth)(Display *display, int screen_number); member
DlibX11.cpp30 XDefaultDepth = (int (*)(Display*, int))getProcAddress(libX11, "XDefaultDepth"); in LibX11exports()
DFrameBufferX11.cpp56 int depth = libX11->XDefaultDepth(x_display, screen); in FrameBufferX11()
/external/ImageMagick/MagickCore/
Dvms.h91 #define XDefaultDepth XDEFAULTDEPTH macro
Dxwindow.c514 depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display)); in XAnnotateImage()
1190 visual_template.depth=XDefaultDepth(display,XDefaultScreen(display)); in XBestVisualInfo()
2336 depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display)); in XDrawImage()
/external/mesa3d/include/GL/
Dvms_x_fix.h78 #define XDefaultDepth XDEFAULTDEPTH macro