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Searched refs:_col0 (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1041 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1066 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1070 _col1 = _col0; in build_lighting()
1095 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1201 res0 = _col0; in build_lighting()
1208 res0 = _col0; in build_lighting()
1216 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1221 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1226 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1229 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()