Searched refs:_vs (Results 1 – 2 of 2) sorted by relevance
80 llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) in llvmpipe_bind_vs_state() argument83 const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; in llvmpipe_bind_vs_state()
460 void *_vs) in rbug_bind_vs_state() argument468 vs = rbug_shader_unwrap(_vs); in rbug_bind_vs_state()469 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); in rbug_bind_vs_state()478 void *_vs) in rbug_delete_vs_state() argument481 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state()