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Searched refs:aa_state (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_context.c96 if (r300->aa_state.state) { in r300_destroy_context()
97 FREE(r300->aa_state.state); in r300_destroy_context()
164 R300_INIT_ATOM(aa_state, 4); in r300_setup_atoms()
213 R300_ALLOC_ATOM(aa_state, r300_aa_state); in r300_setup_atoms()
Dr300_render.c1263 struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state; in r300_resource_resolve()
1288 r300->aa_state.size = 10; in r300_resource_resolve()
1289 r300_mark_atom_dirty(r300, &r300->aa_state); in r300_resource_resolve()
1301 r300->aa_state.size = 4; in r300_resource_resolve()
1302 r300_mark_atom_dirty(r300, &r300->aa_state); in r300_resource_resolve()
Dr300_context.h499 struct r300_atom aa_state; member
Dr300_state.c827 r300_mark_atom_dirty(r300, &r300->aa_state); in r300_mark_fb_state_dirty()
863 struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state; in r300_set_framebuffer_state()