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Searched refs:activeShaderProgram (Results 1 – 18 of 18) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp290 void ProgramPipeline::activeShaderProgram (deUint32 program) in activeShaderProgram() function in glu::ProgramPipeline
292 m_gl.activeShaderProgram(m_pipeline, program); in activeShaderProgram()
DgluES3PlusWrapperFuncs.inl6 dst->activeShaderProgram = src.activeShaderProgram;
DgluShaderProgram.hpp164 void activeShaderProgram (deUint32 program);
DgluCallLogWrapper.inl11 m_gl.activeShaderProgram(pipeline, program);
/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1426 pipeline.activeShaderProgram(changeName); in testActiveProgramUniform()
1439 pipeline.activeShaderProgram(0); in testActiveProgramUniform()
1486 pipeline.pipeline->activeShaderProgram(newActive); in testPipelineQueryActive()
1495 pipeline.pipeline->activeShaderProgram(0); in testPipelineQueryActive()
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl6 gl->activeShaderProgram = &glActiveShaderProgram;
DglwInitES32Direct.inl6 gl->activeShaderProgram = &glActiveShaderProgram;
DglwFunctions.inl6 glActiveShaderProgramFunc activeShaderProgram; variable
DglwInitES31.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
DglwInitES32.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
DglwInitGL41.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
DglwInitGL42.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL43.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL44.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwInitGL45.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
DglwImpl.inl12 gl->activeShaderProgram(pipeline, program);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl6 gl->activeShaderProgram = glActiveShaderProgram;
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1131 programPipeline->activeShaderProgram(vertexProgramID); in execute()