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Searched refs:addPredEdge (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp115 void BallLarusNode::addPredEdge(BallLarusEdge* edge) { in addPredEdge() function in BallLarusNode
503 target->addPredEdge(newEdge); in addEdge()
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DPathNumbering.h88 void addPredEdge(BallLarusEdge* edge);
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp557 newNode->addPredEdge(formerEdge); in splitUpdate()