Searched refs:addRegUnits (Results 1 – 2 of 2) sorted by relevance
92 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { in addRegUnits() function in RegScavenger133 addRegUnits(KillRegUnits, Reg); in determineKillsAndDefs()137 addRegUnits(KillRegUnits, Reg); in determineKillsAndDefs()139 addRegUnits(DefRegUnits, Reg); in determineKillsAndDefs()
169 void addRegUnits(BitVector &BV, unsigned Reg);