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Searched refs:ambientAlpha (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/effects/shadows/
DSkAmbientShadowMaskFilter.cpp25 SkAmbientShadowMaskFilterImpl(SkScalar occluderHeight, SkScalar ambientAlpha, uint32_t flags);
76 sk_sp<SkMaskFilter> SkAmbientShadowMaskFilter::Make(SkScalar occluderHeight, SkScalar ambientAlpha, in Make() argument
80 return sk_sp<SkMaskFilter>(new SkAmbientShadowMaskFilterImpl(occluderHeight, ambientAlpha, in Make()
87 SkScalar ambientAlpha, in SkAmbientShadowMaskFilterImpl() argument
90 , fAmbientAlpha(ambientAlpha) in SkAmbientShadowMaskFilterImpl()
114 const SkScalar ambientAlpha = buffer.readScalar(); in CreateProc() local
117 return SkAmbientShadowMaskFilter::Make(occluderHeight, ambientAlpha, flags); in CreateProc()
DSkAmbientShadowMaskFilter.h25 static sk_sp<SkMaskFilter> Make(SkScalar occluderHeight, SkScalar ambientAlpha,
/external/skia/src/utils/
DSkShadowUtils.cpp460 SkScalar ambientAlpha, SkScalar spotAlpha, SkColor color, in DrawShadow() argument
471 if (ambientAlpha > 0) { in DrawShadow()
472 newPaint.setMaskFilter(SkAmbientShadowMaskFilter::Make(occluderHeight, ambientAlpha, in DrawShadow()
490 if (ambientAlpha > 0) { in DrawShadow()
491 ambientAlpha = SkTMin(ambientAlpha, 1.f); in DrawShadow()
494 factory.fAmbientAlpha = ambientAlpha; in DrawShadow()
564 SkScalar ambientAlpha, SkScalar spotAlpha, SkColor color, in DrawUncachedShadow() argument
572 if (ambientAlpha > 0) { in DrawUncachedShadow()
573 ambientAlpha = SkTMin(ambientAlpha, 1.f); in DrawUncachedShadow()
575 heightFunc, ambientAlpha, in DrawUncachedShadow()
DSkShadowTessellator.h29 HeightFunc heightFunc, SkScalar ambientAlpha, bool transparent);
DSkShadowTessellator.cpp329 SkScalar ambientAlpha, bool transparent);
356 SkScalar ambientAlpha, in SkAmbientShadowTessellator() argument
359 , fAmbientAlpha(ambientAlpha) { in SkAmbientShadowTessellator()
367 fUmbraColor = SkColorSetARGB(255, 0, ambientAlpha * 255.9999f, umbraAlpha * 255.9999f); in SkAmbientShadowTessellator()
368 fPenumbraColor = SkColorSetARGB(255, 0, ambientAlpha * 255.9999f, 0); in SkAmbientShadowTessellator()
1281 HeightFunc heightFunc, SkScalar ambientAlpha, in MakeAmbient() argument
1283 SkAmbientShadowTessellator ambientTess(path, ctm, heightFunc, ambientAlpha, transparent); in MakeAmbient()
/external/skia/samplecode/
DSampleAndroidShadows.cpp149 SkScalar ambientAlpha) { in drawAmbientShadow() argument
151 if (ambientAlpha <= 0) { in drawAmbientShadow()
174 : (unsigned char)(ambientAlpha*umbraAlpha*255.999f), 0, 0, 0)); in drawAmbientShadow()
187 SkScalar ambientAlpha) { in drawAmbientShadowAlt() argument
189 if (ambientAlpha <= 0) { in drawAmbientShadowAlt()
211 this->drawAmbientShadow(canvas, path, zValue, ambientAlpha); in drawAmbientShadowAlt()
245 unsigned char alpha = (unsigned char)(ambientAlpha*255.999f); in drawAmbientShadowAlt()
410 const SkPaint& paint, SkScalar ambientAlpha, in drawShadowedPath() argument
416 this->drawAmbientShadowAlt(canvas, path, zValue, ambientAlpha); in drawShadowedPath()
423 ambientAlpha = 0; in drawShadowedPath()
[all …]
/external/skia/include/utils/
DSkShadowUtils.h41 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar ambientAlpha,
67 SkScalar ambientAlpha, SkScalar spotAlpha, SkColor color,
/external/skia/gm/
Dshadowutils.cpp16 SkScalar ambientAlpha = isAmbient ? .5f : 0.f; in draw_shadow() local
18 SkShadowUtils::DrawShadow(canvas, path, height, lightPos, lightR, ambientAlpha, spotAlpha, in draw_shadow()