Searched refs:appendUniformDecls (Results 1 – 8 of 8) sorted by relevance
84 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const = 0;
46 void appendUniformDecls(GrShaderFlags visibility, SkString*) const;
461 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLSLProgramBuilder462 this->uniformHandler()->appendUniformDecls(visibility, out); in appendUniformDecls()
232 fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms()); in finalize()
62 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
104 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLUniformHandler
92 void appendUniformDecls(GrShaderFlags, SkString*) const override;
220 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrVkUniformHandler