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Searched refs:applyMask (Results 1 – 5 of 5) sorted by relevance

/external/llvm/include/llvm/ADT/
DSmallBitVector.h516 applyMask<true, false>(Mask, MaskWords);
525 applyMask<false, false>(Mask, MaskWords);
534 applyMask<true, true>(Mask, MaskWords);
543 applyMask<false, true>(Mask, MaskWords);
550 void applyMask(const uint32_t *Mask, unsigned MaskWords) { in applyMask() function
DBitVector.h484 applyMask<true, false>(Mask, MaskWords);
490 applyMask<false, false>(Mask, MaskWords);
496 applyMask<true, true>(Mask, MaskWords);
502 applyMask<false, true>(Mask, MaskWords);
546 void applyMask(const uint32_t *Mask, unsigned MaskWords) { in applyMask() function
/external/skia/src/codec/
DSkBmpStandardCodec.cpp329 auto applyMask = [dstInfo](void* dstRow, int x, uint64_t bit) { in decodeIcoMask() local
350 applyMask(dstRow, dstX, alphaBit); in decodeIcoMask()
/external/skia/src/xps/
DSkXPSDevice.h270 HRESULT applyMask(
DSkXPSDevice.cpp1404 HRESULT SkXPSDevice::applyMask(const SkMask& mask, in applyMask() function in SkXPSDevice
1619 HRV(this->applyMask(*mask, ppuScale, shadedPath.get())); in drawPath()
1667 HRV(this->applyMask(*mask, ppuScale, shadedPath.get())); in drawPath()