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Searched refs:applyTexture (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp2049 applyTexture(samplerType, samplerIndex, texture); in applyTextures()
2065 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures()
2080 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures()
2085 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture() function in gl::Context
DContext.h743 void applyTexture(sw::SamplerType type, int sampler, Texture *texture);
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h586 void applyTexture(int sampler, Texture *texture);
DContext.cpp2073 applyTexture(unit, texture); in applyTextures()
2231 applyTexture(unit, nullptr); in applyTextures()
2324 void Context::applyTexture(int index, Texture *baseTexture) in applyTexture() function in es1::Context
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3080 applyTexture(samplerType, samplerIndex, texture); in applyTextures()
3084 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures()
3089 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures()
3094 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture() function in es2::Context
DContext.h707 void applyTexture(sw::SamplerType type, int sampler, Texture *texture);