Searched refs:applyTexture (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 2049 applyTexture(samplerType, samplerIndex, texture); in applyTextures() 2065 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures() 2080 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures() 2085 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture() function in gl::Context
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D | Context.h | 743 void applyTexture(sw::SamplerType type, int sampler, Texture *texture);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 586 void applyTexture(int sampler, Texture *texture);
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D | Context.cpp | 2073 applyTexture(unit, texture); in applyTextures() 2231 applyTexture(unit, nullptr); in applyTextures() 2324 void Context::applyTexture(int index, Texture *baseTexture) in applyTexture() function in es1::Context
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 3080 applyTexture(samplerType, samplerIndex, texture); in applyTextures() 3084 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures() 3089 applyTexture(samplerType, samplerIndex, nullptr); in applyTextures() 3094 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture() function in es2::Context
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D | Context.h | 707 void applyTexture(sw::SamplerType type, int sampler, Texture *texture);
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