Searched refs:applyUniform (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 1902 bool Program::applyUniform(GLint location, float* data) in applyUniform() function in es2::Program 1933 return applyUniform(location, (float*)vector); in applyUniform1bv() 1950 return applyUniform(location, (float*)vector); in applyUniform2bv() 1967 return applyUniform(location, (float*)vector); in applyUniform3bv() 1984 return applyUniform(location, (float*)vector); in applyUniform4bv() 2001 return applyUniform(location, (float*)vector); in applyUniform1fv() 2018 return applyUniform(location, (float*)vector); in applyUniform2fv() 2035 return applyUniform(location, (float*)vector); in applyUniform3fv() 2040 return applyUniform(location, (float*)v); in applyUniform4fv() 2055 return applyUniform(location, (float*)matrix); in applyUniformMatrix2fv() [all …]
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D | Program.h | 235 bool applyUniform(GLint location, float* data);
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