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Searched refs:applyUniform (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1902 bool Program::applyUniform(GLint location, float* data) in applyUniform() function in es2::Program
1933 return applyUniform(location, (float*)vector); in applyUniform1bv()
1950 return applyUniform(location, (float*)vector); in applyUniform2bv()
1967 return applyUniform(location, (float*)vector); in applyUniform3bv()
1984 return applyUniform(location, (float*)vector); in applyUniform4bv()
2001 return applyUniform(location, (float*)vector); in applyUniform1fv()
2018 return applyUniform(location, (float*)vector); in applyUniform2fv()
2035 return applyUniform(location, (float*)vector); in applyUniform3fv()
2040 return applyUniform(location, (float*)v); in applyUniform4fv()
2055 return applyUniform(location, (float*)matrix); in applyUniformMatrix2fv()
[all …]
DProgram.h235 bool applyUniform(GLint location, float* data);