Searched refs:applyUniformMatrix2x3fv (Results 1 – 2 of 2) sorted by relevance
245 bool applyUniformMatrix2x3fv(GLint location, GLsizei count, const GLfloat *value);
1099 case GL_FLOAT_MAT2x3: applyUniformMatrix2x3fv(location, size, f); break; in applyUniforms()2058 bool Program::applyUniformMatrix2x3fv(GLint location, GLsizei count, const GLfloat *value) in applyUniformMatrix2x3fv() function in es2::Program