Searched refs:applyUniformMatrix2x4fv (Results 1 – 2 of 2) sorted by relevance
246 bool applyUniformMatrix2x4fv(GLint location, GLsizei count, const GLfloat *value);
1100 case GL_FLOAT_MAT2x4: applyUniformMatrix2x4fv(location, size, f); break; in applyUniforms()2073 bool Program::applyUniformMatrix2x4fv(GLint location, GLsizei count, const GLfloat *value) in applyUniformMatrix2x4fv() function in es2::Program