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Searched refs:applyVertexBuffer (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1933 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count) in applyVertexBuffer() function in gl::Context
2456 GLenum err = applyVertexBuffer(0, first, count); in drawArrays()
2514 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount); in drawElements()
3488 GLenum err = applyVertexBuffer(0, 0, vertex.size()); in end()
DContext.h738 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count);
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h583 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count);
DContext.cpp1995 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count) in applyVertexBuffer() function in es1::Context
2705 GLenum err = applyVertexBuffer(0, first, count); in drawArrays()
2752 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount); in drawElements()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h702 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId);
DContext.cpp2943 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId) in applyVertexBuffer() function in es2::Context
3461 GLenum err = applyVertexBuffer(0, first, count, i); in drawArrays()
3530 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount, i); in drawElements()