Searched refs:applyVertexBuffer (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1933 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count) in applyVertexBuffer() function in gl::Context 2456 GLenum err = applyVertexBuffer(0, first, count); in drawArrays() 2514 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount); in drawElements() 3488 GLenum err = applyVertexBuffer(0, 0, vertex.size()); in end()
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D | Context.h | 738 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 583 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count);
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D | Context.cpp | 1995 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count) in applyVertexBuffer() function in es1::Context 2705 GLenum err = applyVertexBuffer(0, first, count); in drawArrays() 2752 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount); in drawElements()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 702 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId);
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D | Context.cpp | 2943 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId) in applyVertexBuffer() function in es2::Context 3461 GLenum err = applyVertexBuffer(0, first, count, i); in drawArrays() 3530 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount, i); in drawElements()
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