Searched refs:attachmentObjectType (Results 1 – 4 of 4) sorted by relevance
521 GLint attachmentObjectType = -1; in init()522 …L_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &attachmentObjectType); in init()525 if (attachmentObjectType == GL_RENDERBUFFER) in init()527 else if (attachmentObjectType == GL_TEXTURE) in init()529 else if (attachmentObjectType == GL_NONE) in init()
2124 GLenum attachmentObjectType; // Type category in GetFramebufferAttachmentParameterivOES() local2127 attachmentObjectType = attachmentType; in GetFramebufferAttachmentParameterivOES()2131 attachmentObjectType = GL_TEXTURE; in GetFramebufferAttachmentParameterivOES()2138 *params = attachmentObjectType; in GetFramebufferAttachmentParameterivOES()2141 if(attachmentObjectType == GL_RENDERBUFFER_OES || attachmentObjectType == GL_TEXTURE) in GetFramebufferAttachmentParameterivOES()2151 if(attachmentObjectType == GL_TEXTURE) in GetFramebufferAttachmentParameterivOES()
2885 GLenum attachmentObjectType = GL_NONE; // Type category in GetFramebufferAttachmentParameteriv() local2888 attachmentObjectType = attachmentType; in GetFramebufferAttachmentParameteriv()2892 attachmentObjectType = GL_TEXTURE; in GetFramebufferAttachmentParameteriv()2896 if(attachmentObjectType != GL_NONE) in GetFramebufferAttachmentParameteriv()2901 *params = attachmentObjectType; in GetFramebufferAttachmentParameteriv()2904 if(Framebuffer::IsRenderbuffer(attachmentObjectType) || attachmentObjectType == GL_TEXTURE) in GetFramebufferAttachmentParameteriv()2914 if(attachmentObjectType == GL_TEXTURE) in GetFramebufferAttachmentParameteriv()2924 if(attachmentObjectType == GL_TEXTURE) in GetFramebufferAttachmentParameteriv()
2609 GLenum attachmentObjectType; // Type category in glGetFramebufferAttachmentParameteriv() local2612 attachmentObjectType = attachmentType; in glGetFramebufferAttachmentParameteriv()2616 attachmentObjectType = GL_TEXTURE; in glGetFramebufferAttachmentParameteriv()2623 *params = attachmentObjectType; in glGetFramebufferAttachmentParameteriv()2626 if(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()2636 if(attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()2646 if(attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()