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Searched refs:bUseFileName (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.cpp417 bUseFileName = rhs.bUseFileName; in Copy()
2082 shader.bUseFileName = false; in ParseShader()
2136 shader.bUseFileName = false; in ParseShader()
2195 shader.bUseFileName = true; in ParseShader()
2222 shader.bUseFileName = true; in ParseShader()
DPVRTPFXParser.h144 bool bUseFileName; member
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPFXParserAPI.cpp219 if(VertexShader.bUseFileName) in LoadShadersForEffect()
250 if(FragmentShader.bUseFileName) in LoadShadersForEffect()