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Searched refs:baseFrequency (Results 1 – 2 of 2) sorted by relevance

/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp644 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency; } in baseFrequency() function in GrPerlinNoise2Effect
1011 const SkVector& baseFrequency = turbulence.baseFrequency(); in onSetData() local
1012 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()
1060 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency; } in baseFrequency() function in GrImprovedPerlinNoiseEffect
1285 const SkVector& baseFrequency = noise.baseFrequency(); in onSetData() local
1286 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()
/external/skia/src/effects/
DSkPerlinNoiseShader.cpp508 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency; } in baseFrequency() function in GrPerlinNoiseEffect
874 const SkVector& baseFrequency = turbulence.baseFrequency(); in onSetData() local
875 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()