Searched refs:bgFP (Results 1 – 2 of 2) sorted by relevance
56 sk_sp<GrFragmentProcessor> makeFGFrag(sk_sp<GrFragmentProcessor> bgFP) const;249 sk_sp<GrFragmentProcessor> bgFP; in filterImageGPU() local256 bgFP = GrTextureDomainEffect::Make( in filterImageGPU()263 bgFP = GrConstColorProcessor::Make(GrColor4f::TransparentBlack(), in filterImageGPU()283 sk_sp<GrFragmentProcessor> xferFP = this->makeFGFrag(bgFP); in filterImageGPU()290 paint.addColorFragmentProcessor(std::move(bgFP)); in filterImageGPU()317 SkXfermodeImageFilter_Base::makeFGFrag(sk_sp<GrFragmentProcessor> bgFP) const { in makeFGFrag()333 return xfer->makeFragmentProcessorForImageFilter(std::move(bgFP)); in makeFGFrag()
351 sk_sp<GrFragmentProcessor> bgFP; in filterImageGPU() local358 bgFP = GrTextureDomainEffect::Make( in filterImageGPU()363 bgFP = GrConstColorProcessor::Make(GrColor4f::TransparentBlack(), in filterImageGPU()382 ArithmeticFP::Make(fK[0], fK[1], fK[2], fK[3], fEnforcePMColor, std::move(bgFP)); in filterImageGPU()389 paint.addColorFragmentProcessor(std::move(bgFP)); in filterImageGPU()