/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer() 244 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer() 253 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer() 260 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
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D | gluES3PlusWrapperFuncs.inl | 18 dst->bindRenderbuffer = src.bindRenderbuffer;
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/external/deqp/modules/gles3/functional/ |
D | es3fFboApiTests.cpp | 236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 402 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 452 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest() 510 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
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D | es3fFboRenderTest.cpp | 359 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo() 770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1177 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render() 1195 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthStencilBuffer()); in render() 1356 ctx.bindRenderbuffer(GL_RENDERBUFFER, buf); in render()
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D | es3fShaderPrecisionTests.cpp | 255 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init() 508 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init() 702 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init()
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D | es3fShaderFragDataTests.cpp | 288 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fFboApiTest.cpp | 260 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 280 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 324 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 426 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 476 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest() 534 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
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D | es2fFboRenderTest.cpp | 497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo() 1338 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1735 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorbuffer()); in render() 1746 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render() 1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render() 1912 ctx.bindRenderbuffer(GL_RENDERBUFFER, colorbuf); in render() 1930 ctx.bindRenderbuffer(GL_RENDERBUFFER, depthbuf); in render() 1943 ctx.bindRenderbuffer(GL_RENDERBUFFER, stencilbuf); in render()
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D | es2fPolygonOffsetTests.cpp | 304 gl.bindRenderbuffer(GL_RENDERBUFFER, colorRboId); in iterate() 309 gl.bindRenderbuffer(GL_RENDERBUFFER, depthRboId); in iterate()
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer); 287 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 546 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 608 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 699 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 767 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 825 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 911 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 972 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
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D | es31fAdvancedBlendTests.cpp | 287 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorRbo); in init() 302 gl.bindRenderbuffer(GL_RENDERBUFFER, m_resolveColorRbo); in init() 341 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit()
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D | es31fShaderHelperInvocationTests.cpp | 232 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorbuffer); in FboHelper() 244 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_resolveColorbuffer); in FboHelper()
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 470 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2() 474 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferDepth)); in invokeGLES2() 477 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2() 595 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2() 599 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferStencil)); in invokeGLES2() 602 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2() 715 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2() 724 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2() 805 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2() 812 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
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/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 398 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); in requireFramebuffers() 404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireFramebuffers() 430 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in requireRenderbuffers() 436 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireRenderbuffers()
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D | glsScissorTests.cpp | 510 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in init() 643 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in iterate() 648 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuf); in iterate()
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D | glsFboUtil.cpp | 394 gl.bindRenderbuffer(GL_RENDERBUFFER, ret); in glCreate() 404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in glCreate()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 11 gl->bindRenderbuffer = &glBindRenderbuffer;
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D | glwInitES30Direct.inl | 15 gl->bindRenderbuffer = &glBindRenderbuffer;
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D | glwInitES20.inl | 11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
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D | glwInitES31Direct.inl | 18 gl->bindRenderbuffer = &glBindRenderbuffer;
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/external/autotest/client/deps/webgl_mpd/src/debug/ |
D | webgl-debug.js | 378 ctx.bindRenderbuffer(ctx.RENDERBUFFER, null);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
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D | sglrContext.hpp | 60 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer) = DE_NULL;
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D | sglrContextWrapper.cpp | 101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
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