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Searched refs:bindRenderbuffer (Results 1 – 25 of 76) sorted by relevance

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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp237 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer()
244 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
253 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer()
260 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
DgluES3PlusWrapperFuncs.inl18 dst->bindRenderbuffer = src.bindRenderbuffer;
/external/deqp/modules/gles3/functional/
Des3fFboApiTests.cpp236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
402 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
452 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest()
510 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
Des3fFboRenderTest.cpp359 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo()
770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
1177 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render()
1195 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthStencilBuffer()); in render()
1356 ctx.bindRenderbuffer(GL_RENDERBUFFER, buf); in render()
Des3fShaderPrecisionTests.cpp255 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init()
508 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init()
702 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); in init()
Des3fShaderFragDataTests.cpp288 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
/external/deqp/modules/gles2/functional/
Des2fFboApiTest.cpp260 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
280 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
324 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
426 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
476 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest()
534 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
Des2fFboRenderTest.cpp497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo()
1338 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
1735 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorbuffer()); in render()
1746 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render()
1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1912 ctx.bindRenderbuffer(GL_RENDERBUFFER, colorbuf); in render()
1930 ctx.bindRenderbuffer(GL_RENDERBUFFER, depthbuf); in render()
1943 ctx.bindRenderbuffer(GL_RENDERBUFFER, stencilbuf); in render()
Des2fPolygonOffsetTests.cpp304 gl.bindRenderbuffer(GL_RENDERBUFFER, colorRboId); in iterate()
309 gl.bindRenderbuffer(GL_RENDERBUFFER, depthRboId); in iterate()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer);
287 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp546 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
608 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
699 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
767 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
825 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
911 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
972 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
Des31fAdvancedBlendTests.cpp287 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorRbo); in init()
302 gl.bindRenderbuffer(GL_RENDERBUFFER, m_resolveColorRbo); in init()
341 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit()
Des31fShaderHelperInvocationTests.cpp232 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorbuffer); in FboHelper()
244 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_resolveColorbuffer); in FboHelper()
/external/deqp/modules/egl/
DteglImageFormatTests.cpp470 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2()
474 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferDepth)); in invokeGLES2()
477 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
595 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2()
599 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferStencil)); in invokeGLES2()
602 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
715 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2()
724 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
805 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2()
812 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp398 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); in requireFramebuffers()
404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireFramebuffers()
430 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in requireRenderbuffers()
436 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireRenderbuffers()
DglsScissorTests.cpp510 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in init()
643 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in iterate()
648 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuf); in iterate()
DglsFboUtil.cpp394 gl.bindRenderbuffer(GL_RENDERBUFFER, ret); in glCreate()
404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in glCreate()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl11 gl->bindRenderbuffer = &glBindRenderbuffer;
DglwInitES30Direct.inl15 gl->bindRenderbuffer = &glBindRenderbuffer;
DglwInitES20.inl11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
DglwInitES31Direct.inl18 gl->bindRenderbuffer = &glBindRenderbuffer;
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js378 ctx.bindRenderbuffer(ctx.RENDERBUFFER, null);
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
DsglrContext.hpp60 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer) = DE_NULL;
DsglrContextWrapper.cpp101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()

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