Searched refs:blendConstant4F (Results 1 – 3 of 3) sorted by relevance
702 factor.blendConstant4F[0][0] = blendConstant.r; in setBlendConstant()703 factor.blendConstant4F[0][1] = blendConstant.r; in setBlendConstant()704 factor.blendConstant4F[0][2] = blendConstant.r; in setBlendConstant()705 factor.blendConstant4F[0][3] = blendConstant.r; in setBlendConstant()707 factor.blendConstant4F[1][0] = blendConstant.g; in setBlendConstant()708 factor.blendConstant4F[1][1] = blendConstant.g; in setBlendConstant()709 factor.blendConstant4F[1][2] = blendConstant.g; in setBlendConstant()710 factor.blendConstant4F[1][3] = blendConstant.g; in setBlendConstant()712 factor.blendConstant4F[2][0] = blendConstant.b; in setBlendConstant()713 factor.blendConstant4F[2][1] = blendConstant.b; in setBlendConstant()[all …]
180 float4 blendConstant4F[4]; member
1904 blendFactor.x = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[0])); in blendFactor()1905 blendFactor.y = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[1])); in blendFactor()1906 blendFactor.z = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[2])); in blendFactor()1956 blendFactor.w = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[3])); in blendFactorAlpha()