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Searched refs:blendEnabled (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/glshared/
DglsInteractionTestUtil.hpp93 bool blendEnabled; member
109 , blendEnabled (false) in RenderState()
DglsInteractionTestUtil.cpp152 state.blendEnabled = rnd.getFloat() < blendProbability; in computeRandomRenderState()
190 if (state.blendEnabled) in computeRandomRenderState()
DglsFragOpInteractionCase.cpp261 if (state.blendEnabled) in setRenderState()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp104 dst.blendMode = src.blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in translateState()
121 if (src.blendEnabled) in translateState()
190 if (state.blendEnabled) in setGLState()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp104 dst.blendMode = src.blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in translateState()
121 if (src.blendEnabled) in translateState()
190 if (state.blendEnabled) in setGLState()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp62 mState.blendEnabled = false; in Context()
396 if(mState.blendEnabled != enabled) in setBlendEnabled()
398 mState.blendEnabled = enabled; in setBlendEnabled()
405 return mState.blendEnabled; in isBlendEnabled()
1206 case GL_BLEND: *params = mState.blendEnabled; break; in getBooleanv()
1737 if(mState.blendEnabled) in applyState()
DContext.h430 bool blendEnabled; member
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp62 mState.blendEnabled = false; in Context()
430 if(mState.blendEnabled != enabled) in setBlendEnabled()
432 mState.blendEnabled = enabled; in setBlendEnabled()
439 return mState.blendEnabled; in isBlendEnabled()
1113 case GL_BLEND: *params = mState.blendEnabled; break; in getBooleanv()
1776 if(mState.blendEnabled) in applyState()
DContext.h229 bool blendEnabled; member
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp61 mState.blendEnabled = false; in Context()
401 if(mState.blendEnabled != enabled) in setBlendEnabled()
403 mState.blendEnabled = enabled; in setBlendEnabled()
410 return mState.blendEnabled; in isBlendEnabled()
1758 case GL_BLEND: *params = mState.blendEnabled; break; in getBooleanv()
2764 if(mState.blendEnabled) in applyState()
DContext.h335 bool blendEnabled; member