Searched refs:blend_factor (Results 1 – 3 of 3) sorted by relevance
138 DEFINE_UTIL_DUMP_CONTINUOUS(blend_factor)
416 …float blend_factor[4] = {1.0f / (float)impressions, 1.0f / (float)impressions, 1.0f / (float)impre… in draw() local443 ctx->OMSetBlendState(blend, blend_factor, ~0); in draw()
136 static int blend_factor( GLenum factor, GLboolean is_src ) in blend_factor() function232 func = (blend_factor( ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state()233 (blend_factor( ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT); in r200_set_blend_state()266 funcA = (blend_factor( ctx->Color.Blend[0].SrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state()267 (blend_factor( ctx->Color.Blend[0].DstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); in r200_set_blend_state()