Searched refs:block_number_limits (Results 1 – 2 of 2) sorted by relevance
196 void block_number_limits (NegativeTestContext& ctx) in block_number_limits() function320 { block_number_limits, "block_number_limits", "Invalid shader linkage" }, in getNegativeShaderStorageTestFunctions()
16780 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_storage.block_number_limits17238 dEQP-GLES31.functional.debug.negative_coverage.log.shader_storage.block_number_limits17694 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_storage.block_number_limits