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/external/drm_hwcomposer/
Dglworker.cpp372 float bound_percent = in ConstructCommand() local
376 crop_rect.bounds[j % 2 + 2] - bound_percent * crop_size[j % 2]; in ConstructCommand()
379 crop_rect.bounds[j % 2] + bound_percent * crop_size[j % 2]; in ConstructCommand()