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Searched refs:bufferBindingIndex (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1145 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers() local
1147 vertexUniformBuffers[bufferBindingIndex] = -1; in applyUniformBuffers()
1150 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers() local
1152 fragmentUniformBuffers[bufferBindingIndex] = -1; in applyUniformBuffers()
1180 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers() local
1182 int index = vertexUniformBuffers[bufferBindingIndex]; in applyUniformBuffers()
1183 …device->VertexProcessor::setUniformBuffer(bufferBindingIndex, (index != -1) ? uniformBuffers[index… in applyUniformBuffers()
1184 index = fragmentUniformBuffers[bufferBindingIndex]; in applyUniformBuffers()
1185 …device->PixelProcessor::setUniformBuffer(bufferBindingIndex, (index != -1) ? uniformBuffers[index]… in applyUniformBuffers()