/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 120 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in Texture2DFilteringTestInstance() local 130 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 131 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 144 …getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in Texture2DFilteringTestInstance() 310 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in TextureCubeFilteringTestInstance() local 331 …xtures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in TextureCubeFilteringTestInstance() 345 …Level(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in TextureCubeFilteringTestInstance() 525 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in Texture2DArrayFilteringTestInstance() local 550 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() 551 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() [all …]
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D | vktTextureShadowTests.cpp | 442 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 466 …xtures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in TextureCubeShadowTestInstance() 480 …Level(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in TextureCubeShadowTestInstance() 659 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 672 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 673 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 686 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in Texture2DArrayShadowTestInstance()
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D | vktTextureFilteringExplicitLodTests.cpp | 1242 const Vec4 cScale = fmtInfo.valueMax - fmtInfo.valueMin; in generate() local 1246 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() 1247 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
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D | vktTextureMipmapTests.cpp | 676 const tcu::Vec4& cScale = fmtInfo.lookupScale; in Texture3DMipmapTestInstance() local 691 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DMipmapTestInstance() 1474 const tcu::Vec4& cScale = fmtInfo.lookupScale; in Texture3DLodControlTestInstance() local 1489 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DLodControlTestInstance()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 148 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 169 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 409 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 426 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 441 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 138 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 159 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 395 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 412 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 427 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 594 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 615 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 903 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 920 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 935 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 1240 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() [all …]
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D | es3fTextureFilteringTests.cpp | 178 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 183 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() 184 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 199 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 456 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 473 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 488 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 738 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 764 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 765 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() [all …]
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D | es3fFboInvalidateTests.cpp | 468 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() local 508 …flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBia… in render() 519 …flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBia… in render() 542 …flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBia… in render() 835 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() local 871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 879 …flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBia… in render() 889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 898 …flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBia… in render() 1213 const tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() local [all …]
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D | es3fTextureShadowTests.cpp | 490 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 511 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 526 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 781 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 793 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 808 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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D | es3fTextureSpecificationTests.cpp | 1091 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() local 1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1161 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() local 1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1399 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() local 1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1829 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() local [all …]
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D | es3fShaderTextureFunctionTests.cpp | 580 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 610 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 612 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 669 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() [all …]
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D | es3fTextureUnitTests.cpp | 880 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 912 …Grid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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D | es3fTextureMipmapTests.cpp | 1142 const tcu::Vec4& cScale = fmtInfo.lookupScale; in init() local 1161 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init() 2085 const tcu::Vec4& cScale = fmtInfo.lookupScale; in init() local 2101 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 178 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 199 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 441 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 458 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 473 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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D | es2fVertexTextureTests.cpp | 494 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 515 …().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init() 800 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 817 …Face(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale … in init() 832 … (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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D | es2fShaderTextureFunctionTests.cpp | 334 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 364 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
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D | es2fTextureUnitTests.cpp | 686 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 717 …Grid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cSca… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 207 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() local 234 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 235 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 256 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
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D | es31fTextureSpecificationTests.cpp | 442 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() local 444 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 445 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 548 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() local 550 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 551 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 668 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 679 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 680 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 699 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 701 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 718 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 719 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 759 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() local 775 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 776 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() [all …]
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