Searched refs:c_szDisMapFile (Results 1 – 1 of 1) sorted by relevance
54 const char c_szDisMapFile[] = "DisMap.pvr"; variable181 if(PVRTTextureLoadFromPVR(c_szDisMapFile, &m_uiDisMapID) != PVR_SUCCESS) in LoadTextures()183 *pErrorStr = "ERROR: Failed to load " + CPVRTString(c_szDisMapFile) + "."; in LoadTextures()