Searched refs:can_satisfy (Results 1 – 8 of 8) sorted by relevance
37 bool can_satisfy(MojoHandleSignals signals) const { in can_satisfy() function
32 } else if (!signals_state.can_satisfy(signals_)) { in NotifyForStateChange()
35 if (!current_state.can_satisfy(signals)) in Add()
31 else if (!state.can_satisfy(it->signals)) in AwakeForStateChange()
263 if (!state.can_satisfy(signals)) { in AddAwakable()
282 if (!state.can_satisfy(signals)) { in AddAwakable()
300 if (!state.can_satisfy(signals)) { in AddAwakable()
373 if (!state.can_satisfy(signals)) { in AddAwakable()