Searched refs:char_rect (Results 1 – 2 of 2) sorted by relevance
214 FX_RECT char_rect = pFont->GetCharBBox(charcode); in CalcPositionData() local218 std::min(char_rect.top, char_rect.bottom))); in CalcPositionData()220 std::max(char_rect.top, char_rect.bottom))); in CalcPositionData()221 FX_FLOAT char_left = curpos + char_rect.left * fontsize / 1000; in CalcPositionData()222 FX_FLOAT char_right = curpos + char_rect.right * fontsize / 1000; in CalcPositionData()231 char_rect.left -= vx; in CalcPositionData()232 char_rect.right -= vx; in CalcPositionData()233 char_rect.top -= vy; in CalcPositionData()234 char_rect.bottom -= vy; in CalcPositionData()236 std::min(char_rect.left, char_rect.right))); in CalcPositionData()[all …]
118 CFX_FloatRect char_rect( in LoadChar() local122 char_rect = pNewChar->m_pForm->CalcBoundingBox(); in LoadChar()124 m_FontMatrix.TransformRect(char_rect); in LoadChar()125 rcBBox.left = FXSYS_round(char_rect.left * 1000); in LoadChar()126 rcBBox.right = FXSYS_round(char_rect.right * 1000); in LoadChar()127 rcBBox.top = FXSYS_round(char_rect.top * 1000); in LoadChar()128 rcBBox.bottom = FXSYS_round(char_rect.bottom * 1000); in LoadChar()